![]() ![]() ![]() Recovery frames on EX Shadow Charge have been reduced. Recovery frames for both versions of Shadow Slide were slightly decreased.ĭ1 has been readjusted so that only the startup animation is faster (no hit/whiff/block change should happen), it should be Ghostball (both versions) startups slightly faster and recovers faster.ĭ1 is slightly faster. Regular Gas Blast, on both ground and air, now does 3% damage on hit, and 1% on block.Ģ has been slightly slowed down, to decrease the cancel advantage obtained by Nomad Dash Cancelling from this attack.Ģ's recovery frames on hit have been reduced to prevent the above change from hurting him too much.į4 no longer restands an airborne opponent. REVERTEDį4 is faster, and recovery frames (on hit, whiff and block) on 1+2 have been reduced, thus allowing new combos to be made in the corner. Slide's hitbox was adjusted: Occasionally, SZ would whiff from full screen (has happened to me a few times while testing Costume 1), now this should no longer occur. Slide (both versions) speed has been slightly increased. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |